Area
(UI 0.9.9)
Introduction
An Area represents a canvas which can be used to draw, and respond to mouse and key events.
Class synopsis
class UI\Area extends UI\Control {
/* Constants */
/* Methods */
public redraw()
/* Inherited methods */
public UI\Control::destroy()
public UI\Control::disable()
public UI\Control::enable()
public UI\Control::hide()
public UI\Control::show()
}Predefined Constants
UI\Area::Ctrl- Shall be set in the modifiers passed to key and mouse events when the CTRL key is active
UI\Area::Alt- Shall be set in the modifiers passed to key and mouse events when the ALT key is active
UI\Area::Shift- Shall be set in the modifiers passed to key and mouse events when the SHIFT key is active
UI\Area::SuperUI\Area::DownShall be set in the modifiers passed to key and mouse events
UI\Area::UpShall be set in the modifiers passed to key and mouse events
Table of Contents
- UI\Area::onDraw — Draw Callback
- UI\Area::onKey — Key Callback
- UI\Area::onMouse — Mouse Callback
- UI\Area::redraw — Redraw Area
- UI\Area::scrollTo — Area Scroll
- UI\Area::setSize — Set Size
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